They're all programmed, so to speak, like we are in our daily working week, to do something. Like Liberty City before it, Vice City is populated by hundreds of "people" going about their lives: They may be walking the streets, but they're actually on their way to do something. Will Grand Theft Auto: Vice City supercede its predecessor? As we explore the various parts of Rockstar North's fifth iteration in the series, we must take a hard look at the game's ambient, civilian life. The PS2 itself has a triple thick manual that takes weeks to get through.Īnd so, when a massive multifaceted game such as Grand Theft Auto III comes along, you can bet your Floridian print shirt that the good folks at Rockstar North are working overtime seven days a week to make every spec of the game work and well. It's not like programming on your TRS 80 anymore. Coders are constantly altering and tightening physics, fixing cameras, tweaking difficulty levels and experimenting with artificial intelligence. A million things comprise the making of a videogame.
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